So I’m upgrading my computer. I currently use an intel Core 2 Quad Q9300, an NVidia Quadro FX 3700, 10gb ram and a Gigabyte EP45-UD3L motherboard. My upgrade is going to replace everything except my beloved GPU and instead add a second.
You see, I spend a lot of time using software like ZBrush, Maya and SketchBook Designer, so my parents bought me a Cintiq 12wx for christmas. When it came time to hook it up, I realized I didn’t have any DVI ports left to plug it into, since I already use two monitors (which is one of the best things I have ever done to improve my workflow speed in almost anything). So I tried to figure out a way to make it work. Turns out that the only way to work comfortably (without having to disconnect and reconnect things) is to have a second GPU. This turned out to be a problem, because my current motherboard only has a single PCI-E x16 slot, which is already in use by my current GPU.
So I figured I’d have to find myself a new mobo. Turns out it’s impossible to find a new ATX motherboard with the LGA775 socket anymore. All that I could find were a few m-ATX boards, none of which had more than one PCI-E x16 slot. I considered a PCI-E x1, or PCI compatible card, but nothing I could find was up to the task of running heavy digital content creation (DCC) applications. I also didn’t feel comfortable buying a used mobo. I know that I probably could have found one, and it could have been great, but for what some might call “mission critical” applications (a lot of what I do relies on me having a functioning, high-powered desktop), I don’t feel comfortable using hardware with an unknown past. I am a strong believer in recycling and reusing stuff, and I’ve been dumpster-diving for computer bits before, but not for my main machine. I also believe that, in the long run, buying high-quality parts is an investment, rather than an expense.
So it was starting to look like I would have to replace my motherboard with one that had a newer socket, which would mean a new processor, which both meant new RAM. Essentially, everything would need to be replaced but my GPU. In the end, it all works out, though. I’ve always planned on building a small render farm, and I already have a couple computers networked to get it up and running, so I plan on buying a cheap case, hard drive and gpu to add to the old parts and adding that to my little farm.
In the end, I got myself a Core i5 2500 (decided against the k, because I don’t want to overclock anyway), an MSI P67a-G43 mobo (which has two PCI-E x16 slots, which will work at x16 and x8 with the two cards in) and 12GB of G.Skill DDR3 1333mhz Ram.
And then? I had to find a GPU.
For the longest time, I’ve been using workstation GPUs, because even though I love games, what’s more important to me is to be able to run the software necessary to build them and create 3d artworks. In the past I’d chosen pro cards because I’d seen benchmarks showing that their performance in the software I use was better. This time I wondered if I should try to do one of those hacks I’d heard about where one can turn a GeForce into a Quadro. Well, after reading this: http://www.leadtek.com/eng/support/faq.asp?faqlineid=44 and www.nvidia.com/object/quadro_geforce.html I decided that I should stick to the Quadro line.
Basically, people tend to ask themselves why they should get the Quadro when the GeForce specs seem to be higher for a much lower price. After reading both of those, I seem to understand that the quadros are heavily optimized to work well with wireframes, with multiple windows, with clipping planes with specific DCC apps and a few more things that games don’t require.
Essentially, when you play a game, the entire screen is covered in a single 3d scene. Even when you bring up menus, they are still part of the same context. One thing that seemed quite important in those two texts (in the links) is that the GeForce cards are optimized to work well when they only have that single context to take care of. When it comes to combining multiple 2d and 3d contexts, such as the multiple viewports and numerous menus that one finds oneself using in a program like maya, 3ds max, etc… (or multiple instances of these) the GeForce can’t handle the work nearly as well as a Quadro. Also important is that the ability to antialias lines and points seems to be built into the Quadro hardware. This means that it doesn’t have to do full screen AA to keep a wireframe and vertices looking good, and this consequently results in better performance in DCC apps.
So, after all that, I decided I’d add another Quadro to my lineup and got myself the Quadro 600. I didn’t think I’d need anything as hefty as the Quadro FX 3700 I already had, since it was going to be for a single monitor, and a small one at that, but still seemed like an excellent card if for some reason I did someday add a fourth, small display.
Can’t wait to get working with the Cintiq on a regular basis!