Our team is:

  • Marcos
  • Michele
  • Raphael

Our idea:

A puzzle game with a twist.  The story is still a bit vague, but the idea is that you find yourself in a steampunk-like warehouse with some crazy machine attached to your arm.  As you play with this machine, you find that it can copy and paste material properties. You use this to try and navigate through the maze-like environment.

Some features we plan on implementing:

  • Incentive to explore by adding objects around the levels to collect
  • Potentially a time limit of some sort to create a sense of urgency and excitement
  • A story.

Our planning document can be found here.

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